jumbtrons from Farhan Qureshi on Vimeo.
Somehow it seemed to work. Oh yes and I was helping set up the render farm to configure it with all these different renderers.
lighting: mental ray for maya from Farhan Qureshi on Vimeo.
We got the model from another company in Maya, the animation was done in 3DS Max but the initial shading and lighting was done in Mental Ray in Maya. I took the animations back and recreated the shading and lighting network. I installed Mental Ray on the farm using Deadline (no mean task in itself).
I also did the effects on a sponsor movie, where Wenlock dives in and out of a swimming pool (Maya fluids and nParticles) and pulls down a cloth at the end (nCloth).
water sims from Farhan Qureshi on Vimeo.
Cloth Sims from Farhan Qureshi on Vimeo.
Video: Wenlock water + cloth effects
The third thing I did was some of the after party graphics where we could deviate from the brand guidelines as we pleased. Video: distorted 2012
Distortions Effects from Farhan Qureshi on Vimeo.